Seven Days War (2021): Written
by Ichiro Okouchi, directed by Takumi Kitamura. Starring:
Takumi Kitamura, Kyoko Yoshine, Rie Miyazawa, Megumi Han, and
Tatsuhisa Suzuki. Running Time: 88 minutes.
Rating: 2.5/4
I don't know when, exactly, it
seemingly became law for anime movies to feature opening faux-credit
montages set to a random Japanese pop song, but I can't say I'm a
fan. It's part of an unfortunate trend I've noticed where anime
movies seem to be trying to look and feel more and more like
anime series. The insistance on some generic pop song about
wind and waves and the yearnings of youth is a particular sore point
for me, in no small part because they all sound exactly the same; for
all his incredible talent, Makoto Shinkai falls into this trap a LOT,
and it is often one of the few flaws in his films, even Your Name,
which is otherwise pretty much perfect. Sadly, Seven Days
War is another of these films
that looks and feels like way too many other anime I've already seen,
right down to the two pop-song-plus-wacky-antics montages that make
it extremely confusing to grasp how, exactly, time is supposed to
work within the context of the story.
Said
story revolves around Mamoru, a teenage kid secretly in love with his
lifelong neighbor, Aya, and utterly baffled as to why his classmates
aren't as turned on as he is by fun facts about the Franco-Prussian
War (to which I can VERY much relate). When he finds out that Aya is
leaving and he is about to lose his shot with her forever, he very
spontaneously suggests that they run away from home for a week to
celebrate her birthday. To his pleasant surprise, she agrees.
To his unpleasant surprise, she promptly asks her best friend to
join them, who then proceeds to pull three other people into the plan
as well.
What is the plan? To gather supplies
and occupy a large, empty former mining facility up in the mountains,
with a whole host of rusty, creaky machines and lifts and elevator
shafts lying around that somehow still have electricity and are
guaranteed definitely play a big role in how the second half of the
film plays out. It's all fun and games for the first day (at least,
I think it's a day; again,
the montage makes this very unclear), until they discover they aren't
the first ones there. There is a stowaway, of sorts, a Thai child
named Mallet whose family had emigrated illegaly to Japan to find
work but were recently separated.
And
that's when the plot starts to really kick into high gear. Officials
from...some department or other who are after the child appear. They
are soon joined by the father of one of the schoolgirls in the
factory, since he's apparently some sort of high-placed political
personage terrified of a family scandal derailing his career. Who
exactly he is and what sort of career he's obsessed with is unclear,
but the film assures us that he is very, very important, so please be
scared of him! They (read, the adults) surround the facility and try
to figure out a way inside to remove the kids, while our leads try to
come up with improvised ways of using the facility and its various
bits of old-school machinery to keep them at bay. Yes, at this point
the film fully enters Home Alone
territory, but with even more potential for gruesome murder.
Soon,
the events surrounding the factory become something of a media
sensation, and a major plot device soon arises where internet chat
boards begin combing the footage of the kids shown on the news to
find out who they are. Predictably, all of the kids have some form
of dirty laundry, in some cases directly concerning their
relationships with each other, and these secrets are soon being
trotted out online for all to see.
Aside
from the fact that, once again, this is very much the sort of
coming-of-age story we've gotten many times before, it's at this
precise moment of emotional revelation where the film can't seem to
get out of its own way. Some of the stuff that comes out is really
heartbreaking and, for a moment, offer some real emotional catharsis
that could have made us really get some depth out of characters whose
presences up to that point were rather perfunctory. But, like with
the pop song, there is such a rush to get to the next predictable set
pieces that this part of the movie isn't allowed to breathe enough to
leave an impact.
All
that being said, even if some of the character developments and
scenes of revelation towards the end are very predictable, the film's
heart is in the right place, and the most important scene does hit
when it needs to. Sadly, if anything ends up lost in the shuffle,
it's the otherwise fairly original character of Mallet. An anime
tackling migrant issues within Japan is extremely unusual, so this is
where the film had the most potential to break away from the pack.
However, the way in which this aspect of the story is resolved, plus
the fact that Mallet remains, to the end, secondary to the rather
boilerplate character of Mamoru, makes it feel less relevant to the
movie than I wished it had been.
There
are Easter eggs that connect the film to other adaptations of its
source material, and there is nothing actively bad in the film; if
you like this sort of anime, you will enjoy the film just fine. But
it's not the sort of film that will convert anyone not already sold
on anime, so sadly I can't say that I broadly recommend it. It's a
fine watch on its own merits, but there are other, more original
works out there that I would give your attention to first.
-Noah