Friday, March 8, 2019

How To Make Your Trilogy, Part 1: The Dreamworks Effect



            You might not have realized it yet, but How To Train Your Dragon 3 is out in theaters, like, right now, and it’s good.  It’s really good.  It’s about as perfect an ending to the story and character arcs set up in the first movie, all the way back in 2010, that we could have wished for. 

            In fact, Dreamworks Animation has proven remarkably good over the years at making bizarre premises work.  But in a world where Marvel is still the go-to standard for multiple-film continuities and Pixar is still the guiding standard for animation, I feel the quality of Dreamworks has so far gone tragically overlooked, and with the final HTTYD experience about to leave theaters for good, it might be too late for us to give them their due. 

            Now, this is not to get too ahead of myself and suggest Dreamworks is some Ghibli-level bastion of near-perfect filmmaking, because it isn’t.  When looking at the three dozen films thus far released under the Dreamworks banner, there is very much an uneven mix in terms of quality; I would rank just under half the titles on the scale between “really solid” and “genuinely great.”  The others, though….I mean, Boss Baby wasn’t literally the worst film ever, but, still. 

            Even the franchises have as many lows as they do highs; the first two Shrek movies were genuinely groundbreaking events in American animation that redefined the genre, and Madagascar was…fine, I guess, but those two franchises soon fell off particularly steep cliffs and stayed around well past their sell-by dates.  Still, though, it’s amazing to me when I think about how many great movies there are here that no one seems to be talking about anymore; for every Boss Baby or Over the Hedge, there’s a Prince of Egypt, a Chicken Run, or even the lone Wallace and Gromit feature.  And for the most part, while most of these movies did well enough at the box office, recognition has never went much beyond that; Shrek and Wallace and Gromit remain the only two Dreamworks films to ever nab an Oscar, while Kung Fu Panda and HTTYD have (so far) been completely shut out. 

            And yet, despite this ongoing travesty, the makers of two of the best film trilogies post-LOTR have kept right on going, quietly and competently crafting excellent stories out of material that really, truly, should not be this good.  Jack Black as a fat panda who stumbles into mastering kung fu and a series about dragons with remarkably bizarre designs where the human characters can’t decide if they're Scottish or American are decidedly NOT the sort of foundations most people would look at and say, “Yep, that’s trilogy material!”  Yet here we are; Kung Fu Panda and HTTYD not only rank among the best franchises of the century (so far), I am inclined to argue that they are the best two animated trilogies every produced within the US, period. 

            Why, yes, I would have been happy include Toy Story in that discussion, if Pixar were not so determined to take all the goodwill the third film generated and throw it off a fucking cliff. 

            So how did it happen?  Why did these two series turn out so good, succeed where so many others fail?  I’ll take deeper looks at the films themselves in two later posts, but in broad terms, the connective thread between them is pretty clear; in both cases the studio handed the reigns to a talented, creative team that knew what stories they wanted to tell, and gave them just enough leeway to make those stories with no really disruptive interference from above. 

             Let’s start with Kung Fu Panda; the primary tissue connecting all three movies are the screenwriters, Jonathan Aibel and Glenn Berger, who penned all three scripts.  Melissa Cobb and Clare Knight are also credited on all three as, respectively, the producer and head editor.  John Stevenson and Mark Osborne split directing duties for the first movie, with Jennifer Yuh Nelson taking over for the second (the first time a woman of any background solely directed a feature animated film), and then sharing credit on the third movie with Alessandro Carloni. 

            HTTYD, on the other hand, had Dean DeBlois as the central animating force behind its production, as he shares writing AND directing credits on all three films (with Bonnie Arnold producing all three); for the first one, he split the work with Will Davies and Chris Sanders, while he wrote and directed the next two on his own, and has already gone on record with how his own familial struggles shaped the narrative he wanted to build around Hiccup. 

            Both are also enhanced throughout by killer scores; the Kung Fu Panda music comes courtesy of Hans Zimmer.  John Powell contributed to the first two of those films as well, but he clearly reserved his A-Game for HTTYD, providing us with one of the best musical creations of the past decade. 

            Furthermore, it’s clear that none of these were rushed productions; each installment had at least three years between the others.  It would have been all too easy to look at the respective success of the first films and rushed through sequels within a year or two, the animating force behind such decisions usually being a fear that, if you don’t hurry, people will forget all about your last movie and not care about the second one.  That this so clearly dominates a lot of thinking within Hollywood is rather sad, because it belies an ignorance of one of the basic truths of filmmaking; if you make a genuinely good product and stick by it, the audience will come.  And your chances of achieving this are all the higher when you really take your time to make each movie something special, and not just carbon copies of what came before, as so, so many sequels end up being. 

            Both of these franchises have born this out; all three Kung Fu Panda films had budgets in the 130-150 million range, and each pulled in well over half a million in global box office, a solid, if not overwhelming, profit margin.  The budget for HTTYD, I was shocked to find out, has actually decreased with each successive movie, dropping from 165 million for the first movie to under 130 million for The Hidden World.  This, despite how clearly and amazingly the quality of the animation has risen with each new installment.  The first two movies likewise hit or topped half a million; the third is still out, obviously, but it’s well on track to making a comparable amount to the second movie. 

            Clearly, my worries that we still aren’t fully appreciated these movies aside, they stand as clear rebuffs to the idea that sequels have to be rushed to make a profit; there were enough people who could enjoy these films for what they are, and remembered to get excited and get out the door when the next one came around. 

            So let’s take some time, then, to look back at these two trilogies, and appreciate what we’ve got.  And I promise, the next two installments will not take three years apiece to finish. 

            I hope. 

-Noah Franc

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